Macromedia
Flash
Course Outline
Course Objectives
By the End of the course, students will be able to:
·
Define all the elements of the user interface
·
View a
Flash movie and modify the appearance of the
Stage.
·
Draw, paint,
and create custom colors and line styles using Flash tools.
·
Use text, layers and imported graphics
·
Manipulate
objects, experiment with shape interaction, and import
graphics
·
Build
layers and use them to create effects.
·
Add text,
and manipulate its behavior and appearance.
·
Create
frame-by-frame, shape tweened, and motion tweened animation.
· Use symbols and the Macromedia Flash Library
· Create animation that includes sound
· Add actions to frames and objects
·
Publish a
Flash movie.
The Flash Environment
·
What is
Flash?
·
Vector
Vs. Bitmap Graphics
·
The Flash
Work Environment
Drawing and Painting
·
Basic
Drawing and Painting Tools
·
Working
with Strokes and Fills
·
Creating
Custom Colors, Gradients, and LineStyles
Working with Objects
·
Manipulating
Objects
·
Object
Interaction
·
Transforming
and Grouping Objects
·
Importing
Objects
Symbols and Instances
·
Understanding
Symbols and Instances
·
Editing
Symbols and Instances
·
Creating
a Shared Symbol Library
·
Creating
Buttons
Working with Multiple Layers
·
Creating
and Managing Multiple Layers
·
Mask
Layers
·
Aligning
Objects
Working with Text
·
Text
Blocks
·
Converting
Text into Shapes
·
Frame-By-Frame
Animation
·
Shape
Tweened Animation
·
Motion
Tweened Animation
·
Guide
Layers
Interactivity in Flash
·
Introduction
to Interactivity
·
Adding
Actions
Working with Sound
·
Adding
Sounds to a Flash Movie
·
Importing
and Editing Sounds
Publishing Your Flash Movie
·
Selecting
your Publishing Settings
·
Previewing
and Publishing Files